SFGE is an acronym for Simple & Fast Game Engine. It is built on top of the SFML library with the purpose of allowing faster development of games in a simple and flexible framework. You can follow active development on the Google Code page.
Currently, these classes are implemented:
- Director
- State
- CollisionDetector
- Collidable
- EventSystem
- Event
- FileLogger
- AnimatedSprite
- Animation
- ResourceManager
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