zaterdag 5 mei 2012

SFGE - Simple & Fast Game Engine

I'm here to present my new project: SFGE.
SFGE is an acronym for Simple & Fast Game Engine. It is built on top of the SFML library with the purpose of   allowing faster development of games in a simple and flexible framework. You can follow active development on the Google Code page

Currently, these classes are implemented:
  • Director
  • State
  • CollisionDetector
  • Collidable
  • EventSystem
  • Event
  • FileLogger
  • AnimatedSprite
  • Animation
  • ResourceManager
The next major milestone will be a GUI system for the menus.

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