zaterdag 7 april 2012

Box2D & Taking a break

I've hit a wall in the development of my platformer. I feel I'm not up for the task yet to implement all the stuff I want my game to have. I'm going to take a break from programming this game and focus on learning as much as I can, starting with Box2D (and maybe make a little physics-based game). Physics have been quite a pain in the ass with my homemade physics-system so it's no surprise I want to get the hang of a physics library. Afterwards I'll try to broaden my skill set by learning other languages as well as some web design.

If you still haven't seen the latest video of the platformer, here it is:


Quite a lot has changed since this video, however.

Cheers, Xander.

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